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Re: [FWP] expectations



> Sigh. The problem with these little "oopses" is that if one provides too
> much information, one gives the game away.
>
> Keep in mind that expectations come before implementation... one formulates
> an expectation and writes the code to meet that expectation.
>
> After that, it's troubleshooting :-)

print <<__END;

Stop, you're scaring me...

__END

-Sneex-  :]

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