its all horses for courses, I am about to start parallelising my C based ray-tracer, and will be splitting the task up into seperate programs... 1) Dispatcher (to dispatch scene info and raster sub blocks to the seperate renderers running on an SMP box) 2) Renderers (receiving a scene description, and then patches of image to work on 3) Frame buffer to collect colour "swatches" from renderers and stitch them up (antialiasing on the way) original work was all done in C, new three step process will be coded in step 1) PERL 2) C 3) Java as they are (IMHO at the moment) the best languages on which to perform these different duties... really, each tool has its place, and people should know enough about each to be able to choose between them and be confortable working on them... :-) just my 0.01999999657c (damn intel! hehe) Regards, Pete. ==== Want to unsubscribe from Fun With Perl? Well, if you insist... ==== Send email to <fwp-request@technofile.org> with message _body_ ==== unsubscribe