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Re: [MacPerl] Prototyping Mac GUIs in MacPerl



Brian McNett wrote:
> 
> I think my friend Nathan is concerned about cross-platform issues.  He
> has to support code on Unix and Windows as well the Mac.  Also he later
> suggested this application is such that it would be very useful on a PDA.
>  I suggested Perl as being sufficiently cross-platform, before he made
> that point.  He wants to use Java, which I can't $$$ at the moment.
> 
> Perl/tk really would have been helpful in this situation.
> 

Ok - ummmmmmmmm.  Well, if you buy Visual Cafe from Symantec - it's
expensive.  But if you go to the Sun Microsystem site or Apple's site
you can get a lot of Java stuff including a compiler (Mr. J) for free. 
So Java isn't really all that far out there if that is what you
want/need.

There is TCL/TK available for the Mac which you can also suggest as well
as Python.

However, Perl, MacPerl, and Perl for the IBM can handle (if I remember
correctly) GUI interfaces.  There is an X Window interface available on
CPAN as well as an OpenGL interface (which supposedly works on the IBM
too).  If these work (I have never tried them) then Perl/MacPerl could
still be the way in which to go.  :-)

--------------------------------------------------------------------------------
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