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Re: [FWP] Perl Card Games



On Wed, Aug 04, 1999 at 02:09:47PM -0400, Mike Upmalis wrote:
> As a small note about the difference between a "good" shuffle and a "real"
> shuffle. When the American Contract Bridge League started using computer
> generated hands in the seventies, they had a bad reaction to those "crazy
> computer hands". The problem it turned out was that the computer generated
> deals were too good. They had perfect distribution, but people shuffling
> decks had real shuffles. People were used to poor distribution.

Ok, I'm curious.  What did they do?  Did they stick with the crazy
computer hands, or go back to human shufflers, or implement a
less-good computer shuffle?

        Brand

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