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RE: [FWP] Perl Card Games



While I don't think they ever came out with an official position, they stuck
with the good or true random shuffle. People did get used to it. There are
some hand generators available at http://www.acbl.org in the library
section.

The point I wanted to raise is the difference between what the creator
wants, and what sainted user needs can be two different things.

Mike

> -----Original Message-----
> From: Brand Hilton [mailto:bhilton@adc.com]
> Sent: Wednesday, August 04, 1999 2:50 PM
> To: Mike Upmalis
> Cc: fwp@technofile.org
> Subject: Re: [FWP] Perl Card Games
>
>
> On Wed, Aug 04, 1999 at 02:09:47PM -0400, Mike Upmalis wrote:
> > As a small note about the difference between a "good" shuffle
> and a "real"
> > shuffle. When the American Contract Bridge League started using computer
> > generated hands in the seventies, they had a bad reaction to
> those "crazy
> > computer hands". The problem it turned out was that the
> computer generated
> > deals were too good. They had perfect distribution, but people shuffling
> > decks had real shuffles. People were used to poor distribution.
>
> Ok, I'm curious.  What did they do?  Did they stick with the crazy
> computer hands, or go back to human shufflers, or implement a
> less-good computer shuffle?
>
>         Brand
>


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