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Re: [MacPerl] YourMines (KTools.pm)



In article <199908240121.SAA22632@pacific.telebyte.com>, Brian McNett <webmaster@mycoinfo.com> writes:
> Complete non-sequitir: (well, not complete, as the topic is still games 
> written in MacPerl).  I'd like an opinion on sprite animation.  Can it be 
> done smoothly from within MacPerl, or should it be done with an external 
> library?

I have an interface to the Sprite Animation Tookit in my Beta directory.
DrawSprocket is a good idea, I just don't have time for it at the momenbt.

Matthias

-- 
Matthias Neeracher   <neeri@iis.ee.ethz.ch>   http://www.iis.ee.ethz.ch/~neeri
  "And that's why I am going to turn this world upside down, and make
   of it a fire so *bright* that someone real will notice"
                                -- Vernor Vinge, _Tatja Grimm's World_

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